You can use this formula to get a Life Stealing sword. 4 Health Potions (of any type) + Ruby (any type) + Magical Sword = A Magic Sword of the Leech.This formula will not work on items larger than 3x2. ilvl = int(.4 * clvl) + int(.4 * ilvl) Player level matters. You can use this formula to get another chance at a Rare Item of the same type. 6 Perfect Skulls + 1 Rare Item = 1 Random Low Quality Rare Item of the same type.66 times the input item's ilvl (also rounded down). ilvl = int(.66 * clvl) + int(.66 * ilvl) That is, the ilvl will be equal to. This formula has the possibility of creating a higher quality Rare Item than the following formula. 1 Perfect Skull + 1 Rare Item + Stone of Jordan = 1 High Quality New Rare Item of the same type.You cannot use this on a Rare which already has one socket, and you can only add one socket to a zero-socket Rare Item. You cannot add sockets to items which don't normally have sockets. 3 Perfect Skulls + 1 Rare Item + Stone of Jordan = Add 1 Socket To a Rare Item.The following upgrades will only work on Single-Player, open, or Ladder!.3 Runes of the Same Type (Runes 1-9) = 1 Higher Level Rune.Strangling Gas Potion + any type of Healing Potion = 1 Antidote Potion.1 Spear + 1 Quiver of Arrows = 1 Stack of Javelins.2 Quivers of Arrows = 1 Quiver of Bolts.2 Quivers of Bolts = 1 Quiver of Arrows.3 Gems of the Same Type and Grade (lower than Perfect) = 1 Higher Grade Gem of the Same Type.3 Small Rejuvenation Potions = 1 Full Rejuvenation Potion.NOTE: ilvl = item level | clvl = character level This includes Crafted Items and the recipes in the following list: Simply place the items into the Cube and click the Transmute button. You can use the Horadric Cube's magical powers to Transmute items into a new item. Note that charms do not work while they are inside the cube. It can also contain 12 slots worth of items, while only taking up 4 slots itself. This is a highly specialized process that requires the use of certain items which "resonate" with each other. The Horadric Cube functions by intimately binding the Prime Energies of the items stored within it. While most items can be crafted and enchanted by the skilled hands of a worker of the forge, there are those few items which are outside of a mortal's ability to create. The Cube is also needed to fuse the Staff of Kings and the Amulet of the Viper to make the Horadric Staff, as well as fusing Khalim's body parts and Flail together into Khalim's Will. The Horadric Cube is found in the Halls of the Dead in Act II, guarded by a monster called Bloodwitch the Wild. For example, a simple recipe would be two quivers of bolts into a quiver of arrows. The Cube's magic allows certain items to be transmuted into other items. Afterwards, Deckard Cain spent years researching the Cube and uncovering its secrets. They utilized the cube to meet their goals. Long after the time of the Horadrim, the cube was obtained by a group of heroes that pursued the Dark Wanderer. By later utilizing these elements within the cube, they could reassemble the original item. The Horadrim preserved important artifacts and equipment by separating them into the component parts for future use. The Horadric Cube operates via the principles of transmutation and alchemy. The Horadric Cube was then created in its stead. However, the original Cube was marred by dark methods and disastrous results, resulting in the order quickly determining that it was too dangerous for anyone to continue using. However, it is known that the Cube stemmed from a more powerful version. The Horadrim and/or their writings were vague when it came to the origins of the Horadric Cube.
0 Comments
Leave a Reply. |